*Edit: Woow, my first DD!! Thanx sooooo much everyone!!!
Sometimes, the simplest of intentions turn out something sublime. This may just be a simple HDRI test piece, but What's that? by =darkmatter257 has a richness of tone and a composition that makes for an absolutely cracking wallpaper. (
I like it... It looks as though you didn't convert your HDR map correctly. I say this because the hdr swirls around at the top of the spheres. I use spherical hdri's and don't run into that prob anymore with them but I have seen identical results myself. I am not sure how hdr's are used in 3DS as I use C4D but I would feel safe to assume the procedures are more likely to be the same. Did you apply the hdr to a sky/sphere or did you apply the hdr as a texture to the sphere in the environment channel? Heck, maybe you already know this and thats what you wanted... Anyways It's looking good... Keep it up!
no, no no...I used spherical map, used it as enviroment and set on "spherical", not plane... I don't use (or like) metod like setting map to material-texture. I've done everything right, but the answer is simple-map is like that map has that swirl, and that's the reason I put it in this work. Thank you anway